Converting RHINO artwork for MODELA PLAYER 4

In Rhino3D, you may have created original artwork, taken scanned artwork, or combined both together. Through the process of importing, changing formats, and/or using the FLOW command on your artwork, you may have moved the model origin (center of rotation).

Here's how (by retaining the correct origin and scale, etc) you can correctly export your objects into Modela Player 4 for rotary milling on a Fourth Axis.

  1. Open your artwork in RHINO, and ensure the drawing includes only the objects you want to mill.

  2. We ensure the object has an appropriate centre in Rhino.
    Because the most useful results are obtained when the rotation axis is directly under the XZ milling plane, we want the artwork to be on centre in the display so that we don't create an "eccentric" object on purpose, and so the cutter can access the most areas.
  3. Click File > Save as, choose the 'Stereolithography' .STL format, and save your file now.

  4. The object exists on the correct origin in Modela Player 4.
    Start Modela Player 4, and open your the .STL file you created within Rhino.

The particular workflow explained in this series of tutorials should help you understand a few concepts: